Project Heonikker is an first-person point-and-click adventure game prototype, set in a world based on the themes of Kurt Vonnegut's Cat's Cradle. The idea was to combine first-person, scripted set-piece narratives with tactile puzzle elements. The player navigates in first person, but solves puzzles through an "interaction view" designed to emulate old-school inventory-based puzzle adventure games. The player explores, collects trinkets, solves puzzles, and learns the fate of a mad scientist gone missing.
This was my first work with Unity 3D, created for Intro to 3D Gaming at Emerson College