Monk Bonk

Game Jam
Spring 2015

Team: Colin Egge, Andrew Sutlif, Lanya Butler, James Staley, Collin Mason, Brian Doolittle
Tools: C#, Unity 3D, Maya
Role:

  • Character design, modelling, animation

  • Environment design and asset creation

  • Animation scripting

Created for the Spring 2014 Ludum-Dare 72-Hour Game Jam.
Jam Theme: an Unconventional Weapon