Monk Bonk
Game Jam
Spring 2015
Team: Colin Egge, Andrew Sutlif, Lanya Butler, James Staley, Collin Mason, Brian Doolittle
Tools: C#, Unity 3D, Maya
Role:
Character design, modelling, animation
Environment design and asset creation
Animation scripting
Created for the Spring 2014 Ludum-Dare 72-Hour Game Jam.
Theme: an Unconventional Weapon